
REGULAR PROGRAMS
CAMPUS / ONLINE
SFFS's regular program takes students from the fundamentals of CG, VFX, 3D animation, games, and commercial production all the way through to a professional-level portfolio — and a job.
Led by experienced instructors, the curriculum balances artistic creativity with technical precision, built around the same production environments and workflows used in the industry. From concept development to final compositing, students move through the full pipeline rather than learning tools in isolation.
Every student is taught at their own level. Progress is individual, and instruction follows.
REGULAR PROGRAMS
3D MOTION GRAPHIC
Motion graphics are what make brands move, titles come alive, and ideas hit harder than words alone.
This program covers the full 3D motion pipeline, from concept and animation through to final compositing, with a focus on the commercial and broadcast work that's always in demand. You'll build a reel that works across advertising, film titles, and digital media.
CURRICULUM

Basic Effects
Motion Graphics
- Synthesis concepts and interfaces
- Understanding keyframe interpolation
- Brush Uses Time remap with Auto-trace
- Text Animation and Compositing mode
- Blending mode
- Understanding Alpha and Lumamat
- Understanding animation and 3D layers using camera layers
- 3d animation using Element3d and camera tracking
- Synthesis concepts and interfaces
- Understanding of Blue Screen Screenshots
- tracking work
- Using the concept of tracking and tracking of the 2D synthesis tool
- Sound Matching Using Expressions
- motion using strokes
- Title creation using gradient wipes
- Final Impact with Universe
- Key light and steady mood
Basic & Modeling
UV
& Texture
Shading
& Lighting
Camera
& Render pass
Rigging
& Animation
- Interface
- Basic Shading
- Basic V-ray
- Basic Modeling Exerciese
- UV Map
- V-ray Material
- Subdivision
- Textureing
- modeling Exercise
- Basic Shading
- Basic Lighting
- Textureing
- Physical Light
- IES
- Basic Camera
- Using 3D Camera
- Basic Render pass
- Render pass Setting
- Compositing
- Basic Rigging
- Basic Animation
- Constrain
- Set Driven
- Motin path
- Key animation
- Expression
- Motion Capture
CAREER PATH
Hollywood movies and TV commercials are not made by just using one program.
SF Film School education is not just centered around Maya but around visual effects and realistic compositing.

VISUAL EFFECTS
In filmmaking, visual effects (VFX) is the creation of any on-screen imagery that does not exist in real life. VFX allows filmmakers to create environments, objects, creatures, and even people that would otherwise be impractical or impossible to film in a live-action shot. VFX in film frequently involves the integration of live-action footage with computer-generated imagery (CGI).

ENVIRONMENT DESIGN
The process of creating a virtual or photorealistic set for film or drama production with digital or traditional painting.
As a curriculum that can respond to all industries in line with the changes of the times, many students choose this course with the goal of becoming a true senior artist.

3D COMPOSITE
The 3D compositing process is a process of synthesizing a virtual digital with a live image to create various elements as if they belonged naturally to the same space.
As a curriculum that can respond to all industries in line with the changes of the times, many students choose this course with the goal of becoming a true senior artist.






