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REGULAR PROGRAMS

CAMPUS / ONLINE

SFFS's regular program takes students from the fundamentals of CG, VFX, 3D animation, games, and commercial production all the way through to a professional-level portfolio — and a job.

Led by experienced instructors, the curriculum balances artistic creativity with technical precision, built around the same production environments and workflows used in the industry. From concept development to final compositing, students move through the full pipeline rather than learning tools in isolation.

Every student is taught at their own level. Progress is individual, and instruction follows.

REGULAR PROGRAMS

3D MOTION GRAPHIC

Motion graphics are what make brands move, titles come alive, and ideas hit harder than words alone.

This program covers the full 3D motion pipeline, from concept and animation through to final compositing, with a focus on the commercial and broadcast work that's always in demand. You'll build a reel that works across advertising, film titles, and digital media.

CURRICULUM

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Basic Effects

Motion Graphics

- Synthesis concepts and interfaces

- Understanding keyframe interpolation

- Brush Uses Time remap with Auto-trace 

- Text Animation and Compositing mode

- Blending mode

- Understanding Alpha and Lumamat

- Understanding animation and 3D layers using camera layers

- 3d animation using Element3d and camera tracking

- Synthesis concepts and interfaces

- Understanding of Blue Screen Screenshots

- tracking work

- Using the concept of tracking and tracking of the 2D synthesis tool

- Sound Matching Using Expressions

- motion using strokes

- Title creation using gradient wipes

- Final Impact with Universe

- Key light and steady mood

Basic & Modeling

UV

& Texture

Shading

& Lighting

Camera

& Render pass

Rigging

& Animation

- Interface

- Basic Shading

- Basic V-ray

- Basic Modeling Exerciese

- UV Map

- V-ray Material

- Subdivision

- Textureing

- modeling Exercise

- Basic Shading

- Basic Lighting 

- Textureing

- Physical Light

- IES

- Basic Camera

- Using 3D Camera

- Basic Render pass

- Render pass Setting

- Compositing

- Basic Rigging

- Basic Animation

- Constrain

- Set Driven

- Motin path

- Key animation

- Expression

- Motion Capture

CAREER PATH

Hollywood movies and TV commercials are not made by just using one program.

SF Film School education is not just centered around Maya but around visual effects and realistic compositing.

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VISUAL EFFECTS

In filmmaking, visual effects (VFX) is the creation of any on-screen imagery that does not exist in real life. VFX allows filmmakers to create environments, objects, creatures, and even people that would otherwise be impractical or impossible to film in a live-action shot. VFX in film frequently involves the integration of live-action footage with computer-generated imagery (CGI).

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3D ANIMATION

In 3D animation, objects can be moved and rotated as an object in the real life would. Computer animation often use 3D animation to bring two dimensional models into three dimensions environment. 3D animation is used in various industries such as gaming , marketing, and medicine.

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GAMES

A game artist is an artist who is in charge of visual art in multiple types of games. Game artists play a vital role in the game production and they are often credited in role-playing games, collectible card games, and video games.

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An FX artist creates the visual effects in movies, TV shows and games. They are responsible for creating smoke, fire, destruction, water,

as well as smaller effects such as objects colliding or liquid simulations

in a glass.

FX DYNAMICS AND SIMULATION

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3D MOTION GRAPHIC

3D Motion Graphics are conjunctions of animations or a digital footage that are usually combined with audio for multimedia projects.

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REAL CHARACTER

The demand for real human character artists such as virtual influencers and metaverses is steadily increasing.

As a curriculum that can respond to all cultural industries such as games and movies, many students choose this course as they aim to become character modeling artists.

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ENVIRONMENT DESIGN

The process of creating a virtual or photorealistic set for film or drama production with digital or traditional painting.

As a curriculum that can respond to all industries in line with the changes of the times, many students choose this course with the goal of becoming a true senior artist.

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3D COMPOSITE

The 3D compositing process is a process of synthesizing a virtual digital with a live image to create various elements as if they belonged naturally to the same space.
As a curriculum that can respond to all industries in line with the changes of the times, many students choose this course with the goal of becoming a true senior artist.

SPECIALIZED

CG TRAINING PROGRAM

CLASS START

2026. 08. 10. Mon.

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