SFFS GRADUATE SEMINAR
KIM YOON SEON
I created a portfolio with the theme of retro arcades located on the outskirts of the city.
I wanted to support render lighting and look-dev parts from the beginning of the portfolio creation, so I set the arcade as the theme to work with a lot of lighting in a limited space.
I wanted to add a little storyline, so I worked with the flow of the arcade that opened after the sun went down and the number of users decreased and closed.
First, we modeled and textured game consoles, and then worked on the interior of the store.
After that, after pre-visual work on what to focus on in the arcade, I worked on lighting suitable for each scene.