
Meet Our Accepted Students
"I will create videos that capture people’s attention and immerse them in an engaging experience."

Sung Hyun Woo
I first became aware of the field of visual graphics after unexpectedly watching the title sequence “SKY FALL” by 3D artist Kim Geu-ryun, which led me to start learning 3D motion graphics. While searching for references, I was exposed to various game cinematic works such as Arcane, Lost Ark, and League of Legends. I was deeply impressed by their realistic atmosphere, lifelike characters and assets, and dynamic motion, and I enjoyed watching them immensely.
From that experience, I developed a goal of creating cinematic videos that can capture viewers’ attention and immerse them in engaging visual experiences, which eventually led me to search for a Maya-focused academy.
During the 1st and 2nd interview process at SF Film School, I came to think that forming classes with students who share similar values and goals is beneficial for both the school and the students. I also felt that this interview method builds trust in the academy and is an appropriate system.
Although I was initially worried because I did not have a design background or any experience with Maya, I was very happy to receive the acceptance email and to be given the opportunity to attend the school I had wanted. With that acceptance, I also felt a strong sense of responsibility to work extremely hard.
I plan to learn more diligently than anyone else, continuously improve my skills, and refine my abilities so that I can eventually be hired by a well-known studio. I would also appreciate direct and critical feedback. I look forward to working with you.

