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SUBJECT PROGRAMS

CAMPUS / ONLINE

SFFS Subject Programs are designed for students who want to go deeper into a specific area of CG, VFX, 3D animation, games, or commercial video production.

Each course provides intensive, focused training in a core discipline — modeling, rendering and lighting, animation, compositing, or FX — led by instructors with hands-on industry experience.

These programs allow students to build on their existing foundation, sharpen their portfolio in their chosen field, and prepare for a specialized career in the global VFX industry.

Students are grouped by level — those at different stages of progress are taught separately.

SPECIALIZED

CG TRAINING PROGRAM

Hollywood films, 3D animation, games, and TV commercials are not created with a single program.
Professional production in each field relies on multiple software tools and a structured workflow.
At SF Film School, our education goes beyond simply teaching software skills or creating source files.
Our curriculum is systematically designed so that even beginners and non-majors can start from the fundamentals and grow to a professional level through industry-focused, hands-on training.
Through foundational theory, an understanding of real-world production processes, and project-based training,
students ultimately produce high-quality results that meet industry standards.
SF Film School goes beyond training individuals

who can simply create. We cultivate artists who thrive in the professional field.

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MAYA

3D COMPUTER ANIMATION / MODELING / SIMULATION / RENDERING SOFTWARE

(24 WEEKS)

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SUBSTANCE PAINTER

3D TEXTURING SOFTWARE

(8 WEEKS)

ZBRUSH

3D COMPUTER MODELING / SCULPTING SOFTWARE

(20 WEEKS)

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2D / 3D COMPOSITING SOFTWARE

NUKE

(12 WEEKS)

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3D DYNAMIC SIMULATION SOFTWARE

HOUDINI

(24 WEEKS)

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3D GAME PRODUCTION SOFTWARE

​UNREAL ENGINE

(8 WEEKS)

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AFTER EFFECTS

2D MOTION GRAPHIC SOFTWARE

(8 WEEKS)

CLASS START

2026. 06. 08. Mon.

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