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Confirm students’ artworks on the technical aspects

Friday, September 27th, 2013, 14:00 pm - 17:00 pm

SF Film School

In the seminar, while viewing the profile and demo video of the SF film that participated in the production, technical presentations on film work (concept design, photorealistic synthesis, and reference analysis methods and effectors for realistic FX production, and the implementation and control method of natural phenomena) It was a meaningful time as it progressed around the center.

It was an opportunity to directly check questions such as how to become a VFX expert and how to enter the Hollywood film industry as a VFX expert.

Vladimr Lopatin


Guerrilla Game

VFX Artist

VFX Artist - Vladmr Lopatin experienced Artist with a demonstrated history of working in the computer games industry. Skilled in Mathematics, Python, Gentoo Linux, Houdini, and Haskell. Strong arts and design professional with a Bachelor of Science (B.S.) focused in Mathematics from The Open University.

  • Killzone2 (2013) / FX Artist

  • Killzone2 (2011) / FX Artist

  • Killzone2 (2009) / FX Artist

  • Wanted (2008) / Pre - Production

  • Wolfhound (2007) / FX Technical Director

  • Khottabych (2006) / FX Technical Director

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