Lobster Spaceship

I worked on this concept after watching star sitizen and elite dangerous trailer.

The order of work was modeling-UV-texture-lighting-animation and motion capture-previsual-rendering-path synthesis-effect editing.

When modeling and texturing, I modeled the subject and the background at the same time and textured it at the same time.

Since I've done all the textures once, it seems easier than the first time to model the background, stretch the UVs and texture, and the work progresses faster and better.