
SUBJECT PROGRAMS
CAMPUS / ONLINE
SFFS Subject Programs are designed for students who want to go deeper into a specific area of CG, VFX, 3D animation, games, or commercial video production.
Each course provides intensive, focused training in a core discipline — modeling, rendering and lighting, animation, compositing, or FX — led by instructors with hands-on industry experience.
These programs allow students to build on their existing foundation, sharpen their portfolio in their chosen field, and prepare for a specialized career in the global VFX industry.
Students are grouped by level — those at different stages of progress are taught separately.

NUKE (+AI)
Nuke is the compositing tool of choice at the world's top VFX studios
— the software that takes every rendered element and turns them into a finished shot.
At SFFS, students learn Nuke as the final stage of the production pipeline,
developing the eye and the technical precision to make CG and live-action footage
feel like they were always in the same world.

Nuke Basic & Compositing
<Getting Started with Nuke>
Learn Nuke’s interface and node system, and explore basic compositing with Alpha, Roto, and Masks. Use blend modes and essential nodes to combine images and footage naturally and create a final output.
Nuke Basics → Nodes → Final

Tracking & Keying
<Blending Live Action with CG>
Analyze footage using Tracking and Stabilize, then isolate elements with Keying and Remove. Use V-Ray Multi-pass to adjust color, reflections, and shadows, blending CG naturally with live-action footage.
Tracking → Keying → CG

Nuke 3D & Advanced Compositing
<Advanced 3D Compositing>
Use Nuke’s 3D space, Projection, and 3D Camera Tracking to recreate filmed environments and place CG naturally into the scene. Apply Rotoscoping, Focus Match, and other techniques to create detailed VFX composites.
3D Space → Camera Tracking → VFX
Duration
3
Months
Class Capacity
8 ~ 12
Class Hours
2
H
Including Breaks

